Luffy Editor exports your project as a video (MP4) or as still images (PNG or WebP). Click Export in the left sidebar to open the export panel.
Renders every scene in sequence, bakes all animations and transitions, and produces a single MP4 file.
| Preset | Output Resolution | Notes |
|---|---|---|
| 720p | 1280 × 720 (scaled) | Smaller file, faster export |
| 1080p | 1920 × 1080 (scaled) | Full HD; recommended for final delivery |
The canvas is scaled proportionally to the chosen resolution regardless of the original canvas size preset.
Click Cancel during export to stop rendering. Partial output is discarded.
Luffy Editor uses FFmpeg bundled with the app. No additional software needs to be installed.
Exports a single scene as a still image at the canvas’s native resolution.
The snapshot is taken at the point when all On Enter animations have finished — so the scene appears fully revealed, not mid-animation.
Before exporting you can review:
| Field | Value |
|---|---|
| Canvas Size | original project dimensions (e.g. 1080 × 1920) |
| Export Resolution | scaled output dimensions |
| FPS | frames per second |
| Duration | total scene duration in seconds |
| Total Frames | FPS × duration |
| Estimated Size | rough file size estimate |
Keep scenes short for faster iteration — a 10 s scene at 30 FPS = 300 frames. Export 1 scene at a time to check output before rendering the full project.
Use 1080p for final delivery — most platforms (YouTube, LinkedIn, educational sites) accept 1920×1080. Use 720p for quick drafts or sharing in chat.
PNG vs WebP for images — WebP produces smaller files with equivalent quality. Use PNG when lossless fidelity is required (e.g. for print or further editing).
Check the FPS setting — the project FPS (set on the project) affects how smoothly animations render. 30 FPS is standard; 60 FPS produces smoother motion at the cost of double the frame count.